Evo

Tournament Rules

Effective Date: March 16, 2021

1. INTRODUCTION Direct link to this section

EVO 2021 ONLINE is a series of tournament events. The Tournament Group reserves the right, at its discretion, to change, modify, add, or remove portions of these Rules, provided that any changes are effective immediately and will be made available on the Tournament Website, which each Player hereby agrees to periodically visit and check for any changes, updates, or additions to these Rules. These Rules, including any additional terms or conditions incorporated by reference herein, sets forth the entire understanding and agreement between the Tournament Group and Player with respect to Player’s participation in the Tournament.

2. DEFINITIONS Direct link to this section

Throughout these Rules, certain capitalized words and phrases have been given specific definitions, which can be identified whenever those words or phrases appear in quotes. Accordingly, in addition to terms that are defined above or below this Section 2, the following terms are defined as follows:

  1. Effective Date” means the date set forth above.
  2. Grand Champion” means the Prize Winner of the Grand Finals for a Tournament.
  3. Match” means a competition between two (2) Players, as set forth in Section 5.
  4. Player” means each individual player who participates in the Tournament and is subject to the Eligibility Criteria.
  5. Prize” means each prize awarded to a Prize Winner, as set forth in Section 9.
  6. Prize Winner” means each player that is awarded a Prize, subject to verification of such Player’s compliance with these Rules.
  7. Region” means the following locations that will be eligible for participation in the Tournament:
    1. Asia: Japan, South Korea, Taiwan, Hong Kong, Thailand, Laos, Vietnam, Malaysia, Indonesia, Philippines, Singapore
    2. Europe: United Kingdom, Ireland, France, Spain, Portugal, Belgium, Netherlands, Italy, Switzerland, Austria, Germany, Denmark, Sweden, Norway, Finland, Estonia, Latvia, Lithuania, Poland, Czechia, Slovakia, Hungary, Slovenia, Croatia, Serbia, Bosnia, Belarus, Ukraine, Moldova, Romania, Montenegro, Kosovo, Albania, North Macedonia, Bulgaria, Greece, Turkey, Western Russia (St. Petersburg, Moscow).
    3. North America:
      1. United States: Alaska, Hawaii, Washington, Oregon, Nevada, California, Idaho, Utah, Arizona, Montana, Wyoming, Colorado, New Mexico, North Dakota, South Dakota, Nebraska, Kansas, Oklahoma, Texas, Minnesota, Iowa, Missouri, Arkansas, Louisiana, Wisconsin, Illinois, Indiana, Ohio, Michigan, Pennsylvania, Maryland, District of Columbia, Delaware, New Jersey, New York, Vermont, New Hampshire, Massachusetts, Connecticut, Rhode Island, Maine, Kentucky, West Virginia, Virginia, Tennessee, North Carolina, South Carolina, Mississippi, Alabama, Georgia, Florida,
      2. Canada: Yukon, British Columbia, Northwest Territories, Alberta, Saskatchewan, Nunavut, Manitoba, Ontario, Quebec, Newfoundland and Labrador, New Brunswick, Prince Edward Island, Nova Scotia,
    4. Latin America: Bahamas, Cuba, Belize, Guatemala, Honduras, El Salvador, Nicaragua, Costa Rica, Panama, Jamaica, Cayman Islands, Colombia, Guyana, Suriname, French Guiana, Puerto Rico, Dominican Republic, Mexico, Ecuador, Brazil, Peru, Bolivia, Paraguay, Uruguay Chile, Argentina
  8. Sub-Regions” means the following locations that will be eligible for “Tournaments” divided further 5. Asia East: Japan, South Korea, Taiwan, Hong Kong 6. Asia South: Thailan, Laos, Vietnam, Malaysia, Indonesia, Philippines, Singapore 7. Europe West: United Kingdom, Ireland, France, Spain, Portugal, Belgium, Netherlands, Italy, Switzerland, Austria, Germany, Denmark, Sweden, Norway 8. Europe East: Finland, Estonia, Latvia, Lithuania, Poland, Czechia, Slovakia, Hungary, Slovenia, Croatia, Serbia, Bosnia, Belarus, Ukraine, Moldova, Romania, Montenegro, Kosovo, Albania, North Macedonia, Bulgaria, Greece, Turkey, Western Russia (St. Petersburg, Moscow). 9. LATAM Central:Bahamas, Cuba, Belize, Guatemala, Honduras, El Salvador, Nicaragua, Costa Rica, Panama, Jamaica, Cayman Islands, Colombia, Guyana, Suriname, French Guiana, Puerto Rico, Dominican Republic, Mexico 10. LATAM South: Ecuador, Brazil, Peru, Bolivia, Paraguay, Uruguay Chile, Argentina 11. North America East: 3. United States: Alabama, Arkansas, Connecticut, Delaware, District of Columbia, Florida, Georgia, Illinois, Indiana, Iowa, Kentucky, Louisiana, Michigan, Minnesota, Mississippi, Missouri, Ohio, Tennessee, Maine, Maryland, Massachusetts, New Hampshire, New Jersey, New York, North Carolina, Pennsylvania, Rhode Island, South Carolina, Vermont, Virginia, West Virginia, Wisconsin; 4. Canada: Ontario, Quebec, Newfoundland and Labrador, New Brunswick, Prince Edward Island, Nova Scotia 12. North America West: 5. United States: Alaska, Arizona, California, Colorado, Hawaii, Idaho, Montana, Nevada, New Mexico, North Dakota, South Dakota, Texas, Utah, Washington, Wyoming, Oregon, Kansas, Nebraska, Oklahoma; 6. Canada: Yukon, British Columbia, Northwest Territories, Alberta, Saskatchewan, Nunavut, Manitoba
  9. Tournament Group” means, collectively: (i) the Tournament Organizer; and (ii) Tournament Organizer’s respective affiliates, related companies, and authorized agents, including without limitation their parent, sister and subsidiary companies, retailers, franchisees, advertising and promotion agencies, sponsors and suppliers of material and services related to the Tournament, and any other corporation, partnership, sole proprietorship or other legal entity directly involved in the Tournament and their respective officers, directors, employees, agents, and other representatives.
  10. Tournament Organizer” means E-Sports Evolution, LLC, who will be organizing, managing, and producing the Tournament, and supplying and fulfilling prizes, as applicable.

3. TOURNAMENT LISTINGS & COMMUNICATION Direct link to this section

The Tournament will be an open online tournament for players residing in locations specified in the Supported Region on official tournament listings. Tournament listings will be hosted on the website, http://www.smash.gg (“smash.gg”). Tournament operation and communication between Players and Tournament Group will happen over the communication platform, Discord (“Discord”). Players will link their Discord account upon registration for the Tournament. Players are expected to be present in appropriate Discord communication channel(s) while the Tournament they are participating in is in play. Player Check-In will occur the day before each Tournament, as well as in Discord at least one (1) hour prior to when the Tournament will be starting.

4. TOURNAMENT FORMAT & RULES Direct link to this section

Latest Version. The latest version update of the Game will be used for Tournament play, including any new characters and balance updates.

Double Elimination. The Tournament will be played out as a Double Elimination competition. In a “Double Elimination” competition, Players compete in Match Sets and advance starting from the Winner’s side of the Tournament (the “Winner’s Bracket”). If a Player loses a Match Set while on the Winner’s Bracket, that Player will move to the Loser’s side of the Tournament (the “Loser’s Bracket”). If a Player loses a Match Set while on the Loser’s Bracket, thus receiving their second loss, that Player is eliminated and will no longer advance in the Tournament.

Match Sets. All “Match Sets” will be Best-of-Three, except for the Winner’s Finals, Loser’s Finals, and Grand Finals, of which will be Best-of-Five. In a “Best-of-X” the first Player to win the majority of “X” number of Matches is declared the winner of the Match Set, and any Matches that have not been played at that point will not be played. In a Best-of-Three, for example, the first Player to win two (2) Matches will be immediately declared the winner of the Match Set. The winner of a single Match is determined when the Game awards the win to that Player or upon the opponent causing a Match Disruption or other violation of the Rules as determined by the Tournament Group.

Winner Lock Rules. Players must comply with the “Winner Lock Rules” listed for each title in section (n) below

Player Options. Prior to commencement of a Match Set, Players may exercise the following options:

Button Check. Players may request a Button Check where they may use the beginning of the first round of a match to check that buttons on a controller are working and that match connectivity is adequate. After this check, Players must immediately finish the match with one (1) Player holding forward for the remainder of the rounds to quickly return to the lobby and then begin commencement of the official Match Set. If the Tournament Group determines that Players are playing against each other as if it were an official Match during a “Button Check”, that match is subject to be recognized as an official Match instead.

Double K.O. In the event of a tied Match declared by a “Double K.O.” on the Game screen, the Match will not be scored and both Players will replay the tied Match with the same character selections and stage.

Grand Finals. The “Grand Finals” of a Double Elimination competition is a Match Set series comprised of up to two (2) Best-of-Five Match Sets between the final two (2) Players left in the Tournament: the highest advancing Player from the Winner’s Bracket, and the highest advancing Player from the Loser’s Bracket. In the event the Player from the Winner’s Bracket wins the first Best-of-Five Match Set, the Grand Finals immediately ends, giving the Player from the Loser’s Bracket their second loss to be eliminated from the Tournament. The Player from the Winner’s Bracket is then declared the Grand Champion for the Tournament. In the event the Player from the Loser’s Bracket wins the first Best-of-Five Match Set, thereby giving the Player from the Winner’s Bracket their first loss, a second Best-of-Five Match Set will be played (the “Grand Finals Reset”). Players may select new characters and exercise any Player Options for this new Match Set. The Player that wins this final Match Set, thereby giving the other Player their second loss to be eliminated from the Tournament, is declared the Grand Champion.

Missing Players. Players must be present at the call time for a Match Set. Players that are not present and ready to play within ten (10) minutes of this call time are subject to Match Set forfeiture.

Match Disruptions. If a Player intentionally or accidentally pauses a Match by either pressing the “Start/Options” button or disconnecting a controller, the Player that caused the pause will forfeit the current round of the Match. If a Match Disruption occurs that is out of control of the Players of the Match Set, such as action of an outside Player’s un-desynced controller, game/software crash or console hardware failure making the Players unable to continue a Match, the Tournament Group shall order to restart the Match. Upon restarting a Match, if any rounds were won (or meter was gained, where applicable) prior to the Match Disruption, Players will recreate the round count and meter prior to continuation of the official Match.

Button Binds. Sequence mapping is banned. A Player may not program functions on a controller using methods outside the basic functions of the Game, including, but not limited to, programmable and turbo controllers.

Tournament Website” means https://www.evo.gg

Connectivity.

For best match connectivity, Players must be using a wired internet connection to the modem that connects a Player’s home network to the wider Internet. Any derivative thereof that uses a wireless signal, or repurposes a wireless signal to a “wired” connection, for a Player’s internet connection to the wider Internet cannot be used.

Due to unstable match connectivity, some internet service providers (“ISPs”) cannot be used for Tournament play. Subject to change. Check with appropriate Discord of applicable Region for details.

Players identified with wireless or otherwise unstable connections are subject to forfeiture in further matches, and participation in future Tournament events.

All Matches will be played online using the in-game online lobby system.

No matches will be played offline during the online event.

Players should be using their own individual system and account for the duration of the Tournament. Any Players identified to be sharing a system and/or accounts are subject to forfeiture in further Matches, and participation in future Tournament events.

If Players are able to connect to each other, the Match Set must be played.

If Players are unable to connect to each other for a Match Set, whether through direct invites to each other or alternative third-person lobbies, Tournament Group may resort to a Best-of-One Coin Flip to determine the result of a Match Set and continue forward with the remainder of the Tournament.

Region Lock. Upon participation, Players will be “locked” from participating in other Regions for the remainder of the Tournament Schedule. Additionally, any Player identified as a resident outside of the Region that they are participating in are subject to forfeiture in further Matches, and participation in future Tournament events.

Game Settings Direct link to this section

Street Fighter V: Champion Edition

  • Game Version: PlayStation 4 / PlayStation 5 / PC
  • Games: 2 out of 3 until Finals
  • Time Limit: 99 Seconds
  • Stage: Kanzuki Beach, Flamenco Tavern, Skies of Honor, Field of Fate, and Mysterious Cove are not tournament legal.
  • The character Eleven is not legal.
  • Character costumes and colors are legal with the exception of the following:
    • Prohibited Costumes
      • Balrog - Gutsman
      • Blanka - Story
      • Blanka - Nergigante
      • Ed - Nero
      • Gill - Pyron
      • M. Bison - Astaroth
      • Necalli - Halloween
      • R. Mika - Professional
      • Rashid - Airman
      • Rashid - Viewtiful Joe
      • Ryu - Mega Man
      • Urien - Halloween
      • Urien - Wesker
      • Dan - Story
    • Prohibited Costume Colors
      • Zangief - Mech Color #2
      • Abigail - Halloween Color #2
      • Urien - Story Color #6
      • Urien - Battle Outfit 1 Color #7
      • Gill - Battle Outfit 1 Color #11
      • Gill - Battle Outfit 1 Color #15
      • All Characters - Default Costume Color EX9 & EX10
  • The player who won the last Game is required to keep the same character, however they can change their V-Trigger and V-Skill as long as their new V-Trigger and V-Skill choice is made before their opponent selects their own V-Trigger and V-Skill.
  • The player who lost the last Game is allowed to choose whatever they wish when choosing character, V-Trigger and V-Skill.

TEKKEN 7

  • Game Version: PC/Steam
  • Rounds: 3 out of 5
  • Games: 2 out of 3 until Finals
  • Time Limit: 60 Seconds
  • Stage: Random
  • Match Procedure
    • During the first Match of a Match Set, each Player selects their character and the stage is selected at random.
    • After a Match, the winning Player (“Winner”) is “locked” to their character and is not permitted to select a new character until/unless they lose a subsequent Match.
    • All subsequent Matches are the choice of the losing Player (“Loser”) with the following options: the Loser may
      • rematch by selecting their **same character **and the same stage;
      • rematch by selecting their **same character **and a new stage of Loser’s choice;
      • or rematch by selecting a **new character **and a new stage selected at random.
    • The Loser may NOT rematch by selecting BOTH a **new character **and a new stage of Loser’s choice. If this occurs, the Match must be restarted, the new character choice is prioritized, and the Loser is “locked” to this new character choice for the restarted Match.
    • Players will restart with the Loser selecting this “locked” new character choice and the new stage is selected at random – essentially, the above option (iii).
    • Conversely, if a Winner selects a new character, the Match must be restarted, and the Loser is “locked” to their character and stage choices. Players will restart with their appropriate “locked” characters. If the Loser’s choice for the stage was selected at random, the new stage for the new match will also be selected at random.
    • Should a Loser’s character choice be selected at “accident”, Loser is responsible to immediately let the Tournament Group know at the time of the selection, otherwise the character is subject to be recognized as the Loser’s official choice for the Match.
  • Character Customizations: Off
  • Character Preset Costumes are legal for Tournament play with the exception of the following:
    • Jack-7 Preset 3 & 4 cannot be used.
    • Gigas Preset 3 cannot be used
  • Players cannot use the same Preset. Should both Players wish to use the same Preset, they may contact a Tournament Organizer to flip a coin to determine who may use their preferred Preset Costume of choice for the duration of the Match Set.
  • If a Character Customization or one of the above listed Presets that cannot be used are used, the match is subject to not being scored. Players are responsible for immediately finishing the match with one
  • Player holding forward for the remainder of the rounds to quickly return to the lobby and restart the match. If players play the match in full regardless, Tournament Organizers will count the result as valid.

Mortal Kombat 11 Ultimate

  • Game Version: PlayStation 4 / PlayStation 5
  • Game Settings: Tournament Mode Default Options
  • Rounds: First to 2
  • Match: First to 3
  • Timer: 90 seconds
  • Arena Select: Off
  • Stage Select: Random
  • Interactables: On
  • Variations: Default Tournament Mode Variations and Tournament Mode Kustom Variations
  • Match Procedure
    • During the first Match of a Match Set, each Player selects their character and the stage is selected at random.
    • After a Match, the winning Player (“Winner”) is “locked” to their character and is not permitted to select a new character until/unless they lose a subsequent Match.

Guilty Gear™ -Strive-

  • Game Version: PlayStation 4/Playstation 5
  • Additional Rules: TBD

Skullgirls 2nd Encore

  • Game Version: PC (Steam)
  • Best of 5 Games per Set (First to 3)
  • Random Stage Select (Players may play an agreed stage)
  • Winner is required to keep their team, but may change order.
  • Loser may change their team and order
  • Game Settings
    • Game version: championship_series Beta patch on Steam
    • Default Settings
    • Round Time Limit: 99 seconds
    • Stage: Random
  • Recommendations:
    • Backgrounds: 2D
    • Player at a lower resolution if encountering poor performance
    • Have your monitor refresh rate match your in-game settings
    • Check for the Wi-fi indicator before each match
    • Set GGPO frame delay as low as possible (0) without noticeable rollback
    • Disconnect other bluetooth devices from your PC to eliminate input lag
    • Use the -disablelighting launch option for improved performance

5. TOURNAMENT SCHEDULE Direct link to this section

The Tournament series will commence and end in August 2021 according to the schedule set forth below, locations, dates, and format subject to change (“Tournament Schedule”).

DateEvent
Aug 6-8, 2021 & Aug 13-15, 2021EVO 2021 ONLINE (see Tournament Website for details)

7. ELIGIBILITY Direct link to this section

This Tournament is only open to Players who, from the time of entry, until all Prizes have been awarded: (a) are of the age of majority in the jurisdiction in which the Tournament is located of who have received explicit permission from their parent or guardian; (b) are legal residents of one of the countries specified in the Territory; © possess a valid form of state or federal government-issued identification; (d) are not subject to applicable sanctions prohibitions, including, without limitation, any person listed on the U.S. Department of Treasury Office of Foreign Assets Control’s Specially Designated Nationals and Blocked Persons List; (e) are not officers, directors, employees, agents or representatives of Tournament Organizer, each of its respective parents, affiliated or related companies, agencies, suppliers of the materials or services related to the Tournament, or members of any immediate families (defined as parents, siblings, children and spouses, regardless of where they live) or households (whether or not related) of such officers, directors, employees, agents, or representatives; and (f) are and remain in compliance with these Rules and any applicable terms and conditions related to the Game, including the Game’s end user license agreement (“EULA”) (collectively, the “Eligibility Criteria”). If an individual who does not meet the Eligibility Criteria becomes a winner, such Player participation will be void and the Player will be deemed ineligible. All applicable federal, state, and local laws and regulations apply. Void where prohibited, restricted, or where conducting the Tournament would subject the Tournament Group to any tax, duty, tariff, or other fee mandated by local law.

8. HOW TO ENTER & ENTRY CONDITIONS Direct link to this section

Players that meet the Eligibility Criteria can join the Tournament by registering to enter a Tournament by such means of registration as specified by the Tournament Group. As between the Tournament Group and Player, the Tournament Group retains all right, title, and interest in any materials or content submitted or provided by a Player, to the extent permitted by applicable law. Players can find more information regarding the Tournament by visiting the Tournament Website.

By registering or otherwise participating in the Tournament, each Player (and guardians of any minor Player) confirms that such Player meets the Eligibility Criteria and has read, understands, and agrees to abide by these Rules and all other applicable terms and conditions described or referenced herein. Any internet access required to register must be obtained by each Player, at no cost to the Tournament Group.

All Player participation is subject to verification. Tournament Group reserves the right to disqualify any Player that Tournament Group reasonably believes or suspects provided forged, altered, or false information, or that has otherwise failed to comply with these Rules.

9. PRIZES Direct link to this section

NO PURCHASE IS NECESSARY TO ENTER OR WIN. VOID WHERE PROHIBITED. Any Player is eligible to win the Prize, subject to these Rules, and any eligible participant can enter to win the Prize by registering for the Tournament by 11:59pm PT on July 15, 2021. The Prize shall include an all-expenses paid trip to Las Vegas for Evo 2021 Showcase, which will include: (i) flight to and from Las Vegas between November 25, 2021 - November 29, 2021 (ii) hotel accommodations for 4 to 5 nights in Las Vegas (iii) $75 per diem per day for 4 - 5 days (specifics to be determined). There will be a Prize payout for the top finalists in each participating region as follows:

  • $5,000 prize pool per game in North America, Latin America, and Europe

    • 1st Place $2,000
    • 2nd Place $1,250
    • 3rd Place $500
    • 4th Place $500
    • 5th Place $250
    • 6th Place $250
    • 7th Place $125
    • 8th Place $125
  • $5,250 prize pool per game in Asia

    • 1st Place $1,500
    • 2nd Place $1,250
    • 3rd Place $500
    • 4th Place $500
    • 5th Place $200
    • 6th Place $200
    • 7th Place $150
    • 8th Place $150
    • All participants $100

The Prize is not transferable and no substitutions are permitted. The Prize will be awarded to the Prize Winner and such Prize Winners will be announced on the Tournament Website. Each Player’s personal data may be collected in accordance with the Privacy Policy.

10. NOTICE OF PHOTOGRAPHY AND/OR AUDIO/VIDEO RECORDINGS Direct link to this section

Players understand that they are participating in an event where they may be photographed or recorded.

By participating in the Tournament, each Player consents to being interviewed, photographed, audio recorded, video recorded, and otherwise recorded by the Tournament Group and consents to the reproduction, distribution, modification, publication, and any other uses thereof for promotion, marketing, advertising, content creation, and any other purposes in any media now known or later invented by the Tournament Group and its affiliates and representatives (the “Player Recordings”). The Player Recordings may be used to promote similar events by the Tournament Group in the future, to highlight the Tournament, and to exhibit the capabilities of the Tournament Group. Each Player hereby releases the Tournament Group and its officers, agents, employees, contractors, volunteers, and assigns, and any other persons involved in the Tournament from any liability connected with the taking, recording, digitizing,publication, and use of any Player Recordings.

By participating in the Tournament, each Player grants to the Tournament Group a non-exclusive, irrevocable, transferable, worldwide license to use the Player’s rights of publicity, image, name, alias, voice, likeness, signature, and elements of identity, persona, and personality, as well as all statutory and common law rights in the same, for the purposes of advertising, marketing, selling, or otherwise deriving awareness in or value for or from the Tournament Group. Each Player transfers to the Tournament Group all potential Player rights in the Player Recordings, including any copyrights, moral rights, trademarks, or compilation rights. Each Player agrees that the Tournament Group will be the exclusive, absolute, and perpetual owner of all right, title, and interest in and to the Player Recordings and that the Player Recordings will be considered works made for hire authored and wholly owned and controlled by the Tournament Group.

By participating in the Tournament, each Player waives any and all rights they may have to any claims for payment or royalties in connection with any use, exhibition, streaming, webcasting, televising, or other publication of the Player Recordings, regardless of any purpose or sponsoring thereof and irrespective of any fee for admission or sponsorship. Each Player waives any right to inspect or approve the Player Recordings taken by the Tournament Group or the person or entity designated to do so by the Tournament Group.

Each Player hereby warrants and represents that they have given their full consent, waiver of liability, and release with respect to before participating in the Tournament.

11. FORCE MAJEURE Direct link to this section

Each Player acknowledges and agrees that the Tournament Group will not be liable or responsible to such Player, nor be deemed to have defaulted under or breached these Rules, for any failure or delay in fulfilling or performing any obligation under this Agreement, when and to the extent such failure or delay is caused by results from: (a) acts of God; (b) flood, fire, earthquake or explosion; © war, invasion, hostilities (whether war is declared), terrorist threats or acts, riot or other civil unrest; (d) government order or law; (e) severe impact of the COVID-19 pandemic or any future epidemic with similarly severe impacts on regional or global economy, industry, and travel; and (f) actions, embargoes, blockades, declarations of national or regional emergency, or other acts of governmental authority that commence after the Effective Date of this Agreement (each, a “Force Majeure Event”).

12. ADDITIONAL TOURNAMENT RULES Direct link to this section

In addition to abiding by these Rules, Players must agree to abide by any reasonable additional rules that conform to the spirit of and do not conflict with these Rules, as announced in advance and applied by the Tournament Group. In the event that any terms or conditions contained in any such additional rules are inconsistent or conflict with these Rules, the terms and conditions of these Rules will control over the terms of such additional rules.